Catch the target! 


Move around with the mouse, tap to dive, and move mouse far to sprint. 

A simple state machine game I made. Here's what the different states and their colors mean:


Player:

  • BLACK - slow
  • WHITE - fast
  • BLUE - dive
  • GREEN - recover


Target:

  • RED - idle
  • GREEN - start hop (choose direction) 
  • BLUE - hop
  • WHITE - caught
Published 8 days ago
StatusReleased
PlatformsHTML5
AuthorAdelina805
Made withUnity
Tags2D

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